After more than 6 years since its conception and 10 months from Beta6,
QTGZManager has finally reached Release Candidate status.
As today happens to be the “Day of the Dead”, which in my country, Brazil,
is also a holiday, this release codename is “Miguelina”.
Maria Luiza Miguelina Alaggio Albuquerque was my grandmather, born in 1911.
She was an italian descendant who loved cooking/eating good food,
talking with friends and relatives as well as laughing out loud at a
good joke. She passed away a few days before Christmas, 10 years ago.
Grandma, we miss you!
I’m happy QTGZ is also translated in your dearest italiano,
la più bella lingua del mondo as you used to say!
Here goes the obligatory changelog for RC1:
- Reworked logic in package version recognition algorithm which makes it faster and more accurate (thanks to Arch’s pacman code);
- New icon for different architecture packages;
- Better looking filter and search buttons;
- Firefox-like search bar for text highlight search in html content (help, patches and diffs);
- Now QTGZManager pops up if you try to exec another copy;
- Option to rename selected directory pressing F2;
- Option to hide status bar;
- Option to cut/copy and paste packages;
- Option to choose user’s prefered privilege escalation tool;
- Option to use silent output during action execution (do not output pkgtool’s verbosity – improves UI responsiveness);
- Option to automatically check for new Slackware patches at startup;
- Option to stop the Slackware patch checking, just pressing Ctrl+P again;
- Tabs are now movable;
- Refactored color layout enables using dark Qt4 themes;
- Updated help usage information (F1);
- Added support for the Mate desktop (Gnome 2 fork);
- Many bug fixes;
- Revised translations (although Farsi is lacking a mantainer);
Special thanks goes to the italian, polish and german translators: Andrea, Grzegorz and Philip, you rock!
I also want to ask for your support: QTGZManager needs more translations! French, Spanish, Russian, Portuguese (from Portugal), Dutch, Farsi and whichever other one you could make. Spread the word!
If you can afford it, also consider a donation. It takes a huge amount of time to develop a project this size (around 10k source lines of code).